Bowling Ball

The bowling ball is an enemy in Marble Race. When your marble comes near a bowling ball, it chases you and tries to knock you off the edge of the platform.

Patrolball Radius
How far the bowling ball rolls when the marble is not nearby.

Idle Radius
How close the player has to be to the bowling ball for the "?" icon to appear. Try to keep it below the aggro radius or the bowling ball will constantly flash "?" and "!" above its head when the player is near.

Aggro Radius
How close the player has to be to the bowling ball for the bowling ball to stop flashing the "?" and "!"

Component Notes

 * If the patrolball radius is set to 0, the bowling ball will not move until its idle radius has been entered by the marble. If it is hit by something, the bowling ball will not show any resistance as it has no "patrol" or "home" to return to.
 * The idle radius also appears to be linked to the aggression of the bowling ball as much as the aggro radius is. If the idle radius is set to 0, even if the aggro radius is >0, the bowling ball will ignore the player.
 * The aggro radius is not required for the bowling ball to fight the player. If set to 0 and the idle radius is >0, the bowling ball will shoot out lots of "?" and "!" without stopping.
 * If patrolball, idle, and aggro radius are set to 0, the bowling ball will function like a real life bowling ball.

Trivia

 * Considering the internal name for the bowling ball is "8Ball" and its AI, the bowling ball is most likely based off of the 8 Ball from Hamsterball.